There are a lot of things in game that people do or don't want to do but they are still offered for the people who want to do them (chocobo raising, pankration, MMM, the list goes on and on). As far as weather or not people are willing or not is null.
If I sell her either of those items (even though I can sell them to her because they are leathercrafting items) someone looking for those, can not buy them back right? What I am suggesting is that, since the Guild Merchants already have all their crafting items in their logs of what they can/can't buy, when somebody sells items not initially listed for ANY crafting item, open them up to sale. Karakul Skin/Leather is not on that list. Here is a list of items sold by Cletae in the Lethercrafting Guild in Sandy: What I am asking about specifically is farmable items only that are not naturally sold by the guild NPC merchant. 1) Changing the control scheme (the terror) Buried in the FFXI config menu (in game) is a spot (whom's location escapes me at the moment) where you can switch the keyboard from 'full size' to. So logs from logwatch end up for sale at the woodworking guild in San d'Oria when you sell them in Jeuno. It would be nice though, if all items sold to regular shops end up at relevant guild shops. They buy relevant items, and resell them through the shop. This could be a great way to alleviate some of the stress on the Auction house and give the players somewhere to NPC their items without just trashing them if they so desire. The items would also be reset to 0 when the NPC is resupplied. The buy/sell prices would be set by SE just like all NPC seller items but be resupplied by the players instead of the actual game. Would it be possible to expand those lists to the same degree as the action house and then we could sell all the "crap" crafting items we accumulate as we do other things? Now I am not saying have those items replenished every time the NPC is replenished, but give us the option to sell those crafting specific items to the specific crafting NPC and give other crafters the ability to buy those items from said NPC until the supply is sold out.
I have no clue if this would even be possible but here it goes:Įach guild NPC has a list of items with specific amounts of those items that are "resupplied" at certain periods of time. Find one and head to the sole pure font of water within the weald.I was sitting here NPCing a bunch of items that were clogging up inventory after some spell hunting and I came up with an idea that might help alleviate, not only some of the auction house woes that seem to pop up here and there, but could also help out a lot with people who are crafting. She has asked you to find a Yorcia's tear to learn about the abnormalities in Eastern Ulbuka.
Game Description Mission Orders Fate saw you meet with Rosulatia, the mother seed of the leafkin.